Tf_medieval - Turns Medieval mode on/off, requires map change to take effect - server operator only Tf_matchmaking_join_in_progress - Toggles whether or not Casual matchmaking will send the player into a match in progress.
HOW TO MAKE TILDE BRING UP COMMANDS IN TF2 FULL
Tf_forced_holiday - Enables holiday mode (0: default 1: Birthday 2: Halloween 3: Christmas 4 = Valentine's Day 5 = Meet the Pyro(Unused) 6 = Full Moon) - server operator only Tf_flag_caps_per_round - Sets the number of times the intelligence must be captured in Capture the Flag for a team to win (default: 3) - server operator only Tf_dingalingaling_repeat_delay - Limits how often the weapon hit sound can play (Default: 0) Tf_dingaling_volume - Sets the volume for hit sounds, (default: 1.00) Tf_dingaling_pitchmindmg - Sets the pitch of minimum damage with your weapon, a higher pitch is recommended in most cases, (default: 100) Tf_dingaling_pitchmaxdmg - Sets the pitch of maximum damage with your weapon, a lower pitch is recommended in most cases, (default: 100) Tf_dingalingaling - Turns weapon hit sound off/on (can also be changed from advanced options) Tf_damage_multiplier_(blue/red) - Increases or decreases the damage output of a given team - server operator only Tf_damage_disablespread - Turns random damage-spread (+-10%) for weapons off/on - server operator only (Default: 0) Tf_always_deathanim - Forces death animation - server operator only Tf_bot_add - Spawns a number of computer-controlled bots - server operator only (1 = start of taunt only 2 = at any time during the taunt) - server operator only (Default: 0) Tf_allow_taunt_switch - Disallows/allows switching weapons during taunts. Tf_allow_player_use - Toggles the +use command on a server, useful for some custom maps. Used for the "Regen" powerup in Mannpower modeĪddcond 114 - Enables glow outlines on friendly players and buildings Health regeneration rate is inversely proportional to maximum health. Used for the Invisibility Magic spell.Īddcond 66 - Bots will ignore the player even if the player bumps into a bot when disguised or cloakedĪddcond 72 - Gives the player an effect that enhance their reload speed, firing speed, movement speed and grants infinite double jumpsĪddcond 73 - Gives the player the Quick-Fix ÜberCharge effectĪddcond 74 - Makes the player 10 times bigger and 10 times the health, also player will have infinite ammo but not clip size - player's melee range will remain the sameĪddcond 75 - Makes the player 10 times smaller melee range and health will stay the sameĪddcond 92 - Player periodically regenerates ammo, health, and metal. example: "crosshair1" (can also be changed from Multiplayer options) (Default: "")Ĭl_first_person_uses_world_model - Sets full-body awareness mode off/on (for use with VR headsets) (Default: 0)Ĭl_drawhud - Hides/shows the HUD - sv_cheats 1 required (Default: 1)Ĭl_flipviewmodels - Sets viewmodels normal/inverted(left-handed) - does not work while connected to a server (can also be changed from advanced options) (Default: 0)Ĭl_interp - Sets how far character models are interpolated (drawn away from their actual position) in the world, a good standard value for hitscan weapons is 0.034Ĭl_new_impact_effects - Turns new, better looking impact effects off/on, most noticeable on glass (Default: 1)Ĭl_ragdoll_collide - Turns ragdoll collisions on/off (client-side only)Ĭl_ragdoll_fade_time - Sets time until ragdolls disappear (client-side only)Ĭl_showbackpackrarities - Turns color-coded items in trade off/onĬl_showfps - Shows framerate (off/real-time/rounded)Ĭl_showpos - Shows the map coordinates and movement speed of the playerĬl_yawspeed - Sets the speed at which your character turns when using the +left and +right commandsĬl_spec_carrieditems - Shows non-standard items being carried by player you're spectatingĬl_mvm_wave_status_visible_during_wave - Turns HUD display always showing the robots left in a Mann vs Machine wave off/on.Īddcond 5 - Gives the player the ÜberCharge effect that can be removed if healed by Dispenser, Medic or being killedĪddcond 11 - Gives the player a critical effect that can be removed if healed by Dispenser, Medic or being killedĪddcond 19 - Gives the player the Mini-Crit effectĪddcond 33 - Gives the player the Critical effect that will not be removed unless killed or removecondĪddcond 64 - Player will Cloak immediately regardless of class. Cl_ask_blacklist_opt_out - Turns question whether to blacklist a server after leaving after a short amount of time off/on (Default: 0)Ĭl_ask_favorite_opt_out - Turns question whether to favorite a server after leaving after a longer amount of time off/on (Default: 0)Ĭl_autoreload - Turns automatic reloading off/on (can also be changed from advanced Options)Ĭl_autorezoom - Turns Sniper Rifle re-zoom off/on (can also be changed from advanced Options) (Default: 0)Ĭl_burninggibs - Turns burning gibs off/on (Default: 0)Ĭl_crosshair_file - Sets crosshair picture.